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A Sunken Temple Made in Maya, Substance 3D & Unreal Engine

Artist Sylvia Cheng showed her beautiful work done at Think Tank Training Centre.

Take a look at this masterfully made sunken temple created by Sylvia Cheng at Think Tank Training Centre. The project, started in February, was made in ZBrush, Maya, Substance 3D Designer and Painter, and Unreal Engine. The artist used SpeedTree for the vegetation and Quixel Megascans.

The work was inspired by Josh Norman's art.

Sylvia Cheng has many great works on ArtSTation, both 3D and digital paintings.

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