Saimon Sobolev imagined one of the Graeae using Maya, Substance 3D Painter, and Unreal Engine.
Saimon Sobolev, a Lead Character Artist specializing in realistic portraits, has unveiled Graeae, a fiendishly gorgeous 3D take on one of the Graeae from ancient Greek mythology.
According to the creator, this creepy yet breathtaking character was made as a preparatory stage for his next big project, aimed at expanding his skills and expertise in simulation, animation, rigging, and various other aspects of the 3D character creation pipeline.
As for the software, Saimon utilized ZBrush, Maya, RizomUV, Substance 3D Painter, Marvelous Designer, and Unreal Engine to bring the character to life.
The model is based on the original 2D illustration by Senior Artist Anna Pavleeva:
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