What a shame EA! Fuck off, i go to steam :-)
Since you are open to discussion and critics i would suggest you to use less aggressive language when you are on the internet. I would try something like, "Hey Cem, this is great material and thanks for the article. As far as i know from 80lvl Facebook group you can improve the performance or you may consider dropping the price. Keep up the good job." It doesn't have to be the same words but this kind of attitude would lead to a softer conversation because your intention will be clear.
@firstname.lastname@example.org Is there any link or video for the cheaper solutions that you mentioned before? Please share them. I haven't seen any cheaper, faster, HD, loopable and adjustable "normal map" flipbook video that you said in your first post. I would be happy to compare the results in realism.
Take a look at a set of 9 advanced materials for Unreal Engine 4 by C-Media. Majority of these materials use parallax occlusion mapping. The pack could be used for all kinds of environments — you could even create your own Second Son in UE4 with the help of C-Pack’s neon light.
Make sure to watch the video overview below:
- Parallax Occlusion Mapped PBR
- Parallax Occlusion Mapped 3-Way Blend
- Parallax Occlusion Mapped Vertical Blend
- Parallax Occlusion Mapped Overlay
- Tessellated Distance Field Water
- Flat Distance Field Water
- Parallax Occlusion Mapped Clear Coat
- Parallax Occlusion Mapped Landscape
- Neon Light
- 1 Environment
- 7 Static Meshes
- 28 Textures
- 14 Materials
- 13 Material Instances