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AfterGlow – Advanced Baked Lighting in Unity

Jeryce Dianingana, a 3D Artist at Ubisoft, has released a set Unity scenes dedicated to using complex lighting scenarios on Gumroad.

Jeryce Dianingana, a 3D Artist at Ubisoft, has released a set of Unity scenes dedicated to using complex lighting scenarios on Gumroad. The lighting here is baked, but it’s still a great chance to study complex setups and improve your skills. 

The set includes 3 scenes with different LUT:

  • Post-processing stack V2 (BETA) by Unity Technologies
  • Volumetric lighting by Unity Technologies
  • AdamPlanarReflection by Unity Technologies
  • Personal lightmapping settings 
  • Textures made in Substance designer
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