The model was made with Maya, ZBrush, Mari, and Substance 3D Painter.
3D Character Artist Dongyoung Hwang has unveiled a fantastic full-body 3D model paying tribute to the Fullmetal Alchemist anime and manga series that imagines legendary actor Gary Oldman portraying the infamous Shou Tucker.
According to the creator, the model was created based on the workflow showcased in Şefki Ibrahim's character creation course using ZBrush for modeling, Mari, Substance 3D Painter, and Texturing XYZ's VFace for texturing, and Arnold for rendering. Additionally, Maya's XGen was used to set up Shou's hair and beard, Marvelous Designer for clothes modeling, and DaVinci Resolve for additional post-production work.
Attached below are some of the renders and behind-the-scenes shots shared by Dongyoung, you can check out the full collection by visiting the author's ArtStation page:
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