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Check Out a Cool Setup for Earthquake Simulations Based on UE5 & Gyroscopes

Ayoub Attache has once again blurred the line between the digital realm and real life.

Real-Time Artist and Unreal Engine specialist Ayoub Attache, known to many for his jaw-dropping experiments with Epic Games' game creation tool, has once again blurred the line between the digital realm and real life with a brand-new project.

This time, he has developed an incredible setup for simulating earthquakes in Unreal Engine 5 by simply shaking a smartphone attached to a cutting board surrounded by RC car shock absorbers, which mimic the ground's movement. The shaking data, including acceleration and gyroscope readings, is then sent via a UDP server straight to Unreal Engine, where it simulates an earthquake affecting a construction site.

Earlier, Ayoub also demonstrated a neat setup that allowed the artist to interact with a music player UI using hand motions:

Managed to control the movements of a digital F-15 Fighter Jet with nothing but a phone:

Showed an Unreal Engine 5-based pickup truck configurator that lets its creator set up highly-realistic and physically-accurate vehicles in the engine:

You can check out all of these projects and more by visiting Ayoub's YouTube channel. Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

This pack can help you get that realism that 3D often lacks with various different water stains captured from real surfaces.

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