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Check Out This Fearsome Lord of Tumors Made in ZBrush & Unreal Engine 5

Character Artist Praveen Natarajan also showed texture and armor sculpt breakdowns.

Have a look at this stunning model of Lord of Tumors created by Praveen Natarajan using ZBrush, Maya, Substance 3D Painter, Adobe After Effects, and Unreal Engine 5.

The artist also showed how the armor sculpt and texture layer were made:

The project was inspired by Mike Franchina's concept art:

This is the artist's first work after 5 a years break. Here are some older works:

Check out Natarajan's portfolio on ArtStation and don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

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