You might find TrickTyger's experiment in Fortnite.
Game developer TrickTyger created a nice effect that makes particles scatter around the player when they come close. The disperse VFX was made in Unreal Editor for Fortnite (UEFN) using Niagara and Scene Graph, a "unified structure that connects all the objects in the world."
The holes made by the player close down in a while so they can make new ones. The feature might be used in the developer's games, so follow them on X/Twitter to see what else they can do.