A beautiful work from Jonah Pankonin.
Environment Artist Jonah Pankonin showcased a sweet little medieval house in the woods created with Maya, Substance 3D Designer and Painter, Houdini, and Unreal Engine 5.
It was meant as a practice piece to explore foliage using SpeedTree and also delve deeper into UE5. The tree textures were taken from Textures.com and Quixel Megascans.
The house makes you wonder what kind of life the owners lived, and this is not the only place from Pankonin's projects you'd wish to visit. You can find more on the artist's ArtStation, which is filled with stunning environments, both stylized and realistic.
And if you want to learn how to work with modularity, check out our interview with the creator where he shares a breakdown of his library scene.
Join our 80 Level Talent platform and our Telegram channel, follow us on Instagram, Twitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.