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Ed Boon Admits That Mortal Kombat Was Reset Because "It Had Gotten So Big"

The team just couldn't think of anything bigger.

NetherRealm

When rumors of Mortal Kombat 12 being actually Mortal Kombat 1 spread not long before its official reveal, players were slightly surprised, but it kind of made sense. The game was the "reborn of the Mortal Kombat Universe," according to NetherRealm, and we now know the reason, although I'm sure most fans already had a suspicion. 

It's almost Mortal Kombat 1's second anniversary, so let's revisit the interview Ed Boon, the co-creator of the franchise, had with EvoFGC a month ago, where he admitted that MK1 reset the whole series because it had become too massive to grow further.

"When we reached Kronika, we had gotten so grand and so big that we were like, 'We just can't think of [someone even bigger] looking down over all of that,' you know?"

"Liu Kang had won, and he had become the new Fire God, and we thought, 'You know what, let's try to scale down,' but at the same time, we also wanted to plant the seed, like we did in Mortal Kombat 11, that there are many Mortal Kombats. In some of them, Shang Tsung won, and in some, Liu Kang won, and there was a crossing of those two in Mortal Kombat 1."

So the main reason for the restart was that "it had gotten so big that we thought the only direction to go now is to shrink it down again."

And if you hope that at least MK1 itself will grow with new characters and chapters, sorry, it has been confirmed that NetherRealm is going to "shift focus to the next project in order to make it as great as we possibly can."

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