3D Environment Artist at Ubisoft Düsseldorf Mika Kuwilsky has demonstrated yet another fantastic scene made in Unreal Engine. This time, the artist has managed to create a small medieval town with strong Elden Ring vibes. According to Mika, this project was inspired by little towns and forts built on the slopes of small mountains which is why one of the main goals was to bring some sense of verticality into the scene.
The scene was made using Maya, Substance 3D Painter, Blender, and Unreal Engine. Additionally, the artist used tileable materials from Quixel to texture the objects, thus saving time. The Sky HDRI texture is from Poly Haven, a curated public asset library. You can learn more about the scene here.