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Enjoy Cat Reshaped Using Blender & Gaussian Splats

It's back!

We've just said goodbye to Cartesian Caramel's cat disintegrated with Gaussian splat atomization in Blender, but it's already back in a new experiment. This time, the artist used Gaussian splat re-atomization to turn a bunch of virtual atoms back into the cat eating its food. 

3D Gaussian Splatting is a rendering technique that leverages 3D Gaussians to represent the scene, thus allowing one to synthesize 3D scenes out of 2D footage. Simply put, it takes samples of images and turns them into 3D scenes without creating meshes by converting a point cloud to Gaussians using machine learning. You can learn more about it here.

The creature appears from sketch-like lines, and it almost looks like a drawing time-lapse with a whole animation at the end of the sequence.

If you want to see more works by Cartesian Caramel, like spider webs, an iris visualization, a cloth wrinkle map shader testfractal animationhilarious rig tests with Blender's default cube, stylized lighting VFX, check out their X/Twitter.

Get the official Gaussian splat demo and don't forget to check out 80 Level's new digital art coursessubscribe to our Newsletter, and join our 80 Level Talent platform, follow us on TwitterLinkedInTelegram, and Instagram, where we share breakdowns, the latest news, awesome artworks, and more.

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