Epic Games Supports the Blender Team with $1.2 Million Epic MegaGrant
Events
Subscribe:  iCal  |  Google Calendar
Kyiv UA   22, Sep — 23, Sep
Valletta MT   23, Sep — 29, Sep
24, Sep — 27, Sep
Tokyo JP   25, Sep — 27, Sep
San Diego US   27, Sep — 30, Sep
Latest comments

there is no need to create a vdb, but it works yes

by Laurent BIAL
16 hours ago

Super taf! ;)

Ted Bundy's car? :D

Epic Games Supports the Blender Team with $1.2 Million Epic MegaGrant
15 July, 2019
News

Epic Games, as part of the company’s $100 million Epic MegaGrants program, decided to award the Blender Foundation $1.2 million to help Blender, the free and open source 3D creation suite.

The Epic MegaGrants initiative was created to help game developers, enterprise professionals, media and entertainment creators, students, educators, and tool developers doing outstanding work with Unreal Engine or enhancing open-source capabilities for the 3D graphics community.

The team states that the Epic MegaGrant will be delivered incrementally over the next three years and will contribute to Blender’s Professionalizing Blender Development Initiative.

“Having Epic Games on board is a major milestone for Blender,” said Blender Foundation founder and chairman Ton Roosendaal. “Thanks to the grant we will make a significant investment in our project organization to improve on-boarding, coordination and best practices for code quality. As a result, we expect more contributors from the industry to join our projects.”

“Open tools, libraries and platforms are critical to the future of the digital content ecosystem,” said Tim Sweeney, founder and CEO of Epic Games. “Blender is an enduring resource within the artistic community, and we aim to ensure its advancement to the benefit of all creators.”

You can learn more here.

Comments

2
Leave a Reply

avatar
1 Comment threads
1 Thread replies
0 Followers
 
Most reacted comment
Hottest comment thread
2 Comment authors
SibrisGee Recent comment authors
Gee
Guest
Gee

Great! I hope this will enable the developers to quickly fix issues with Blender such as openSubdiv and slow undo/edit performance.

Sibris
Guest
Sibris

There’s a reason why it’s called a Beta … or Release Candidate, but yeah, go blender community!

Related articles