Ok, what about LODs and billboards in "most commonly used method"..? In comparing, Most commonly used method can help me to reach less synthetic look. And with progressive LODs keep overdraw on predictable level. Brutforce approach never works - confirmed)
честно сказать я в ахуе
finally some good news
Simon Telezhkin has shared his mind-blowing pack of realistic 3D teeth with textures on Gumroad. The pack is perfect for different studies and personal projects.
Looks like I spent more than 400 hours on this model, It was really fun, I’d definitely do it again. If you want to use it for personal projects – you can download it from my Gumroad page for free.
Version with roots, convenient topology, UDIMs and ZBrush models would be on Turbosquid. I put it there for dentists though, not for artists, so if you really want it – you can contact me and I would be glad to send you the archives.
You can find more renders here.