give me some names. Who's doing great environment work with Unity these days? I'd be happy to interview anyone who's showing some cool stuff!
guys post some article with unity most of your post are based on UE4
This has come a long way since I last saw it, great job on the final version!
Remington Graphics presented D-NOISE which is an implementation of NVIDIA’s Optix denoiser for Blender. Please note that the tool isn’t limited to Cycles, and the denoise operation can run on any image loaded into the UV/Image Editor including texture bakes or photos.
GPU-acceleration enables the underlying AI denoiser to accurately eliminate noise from your renders in no more than a few seconds.
D-NOISE isn’t exclusive to renders like the Cycles denoiser is. D-NOISE can run on any image loaded into the UV/Image Editor including texture bakes and even photos!
HDR training data enables the underlying AI denoiser to maintain detail in nearly any lighting scenario, even harsh darkness.
The tool is now compatible with Blender 2.79 or 2.79.6 on Windows but you can also expect support for 2.8 and other platforms soon. You can learn more and get it here.