Free Fabric Materials for UE4
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Latest comments
by Trilo Byte
8 hours ago

If you rig your character up as a standard SineSpace avatar and getting it working properly, then any clothing purchased (or that you make) in SineSpace should just work properly (if not, file a bug report). If you're rigging up your Daz3D content as a costume replacement (also known as a bypass avatar, since it bypasses the entire avatar, clothing, and attachment system), then you're on your own.

by ariana pham
9 hours ago

play game happy wheels

by Kaji
13 hours ago

Nice article. I would love to know if there is any cloth rigging tutorial or tool/plugin that could solve the typical mesh bleeding issue. For reference, I have issues with getting custom or bought clothes on a custom animated Daz3D Character in Unity. So far, the character looks good and work. The clothes fit in T-Position but once the animation starts, the vertices from the character bleeds through certain parts again and again. I've looked into the bones skin-weights but was not able to see anything to improve there. the problem grows once certain body-morphs alter the character (giving him more weight or muscles)

Free Fabric Materials for UE4
3 March, 2019
News

The Unreal team has announced a new set of free packs on their Marketplace for this March. First, let’s look at a pack of 56 unique seamless 4K Fabric Materials by Ronan Mahon derived from scan data and optimized for UE4. You can use these realistic PBR Fabric materials for games or architectural visualization. The pack comes with a flexible Master Material and it perfect for both environments and characters alike with a ton of easy-to-use parameters.

The pack is said to include materials in the following categories: Canvas, Corduroy, Cotton, Denim, Felt, Flannel, Fleece, Fur, Jersey, Lace, Leather, Linen, Shagpile, Synthetic, Terry Cloth, Velvet and Wool.

The set also includes 4 Showcase Maps with 11 different Fabric static meshes.

Features:

  •  1 core Fabric Master Material with optional tessellation variant
  • 56 unique Fabric Materials – each with 15 child Material Instances for a total of nearly 900 Material Instances
  • 505 unique 4096×4096 Textures
  • Material Function variants for the entire library – for easy layer blending!

All of the Fabrics support the following:

  • UV manipulation
  • Base Color colorization and Gradient Mapping
  • Fuzzy Shading
  • Normal and Roughness
  • Emissive
  • Specular Level fine tuning
  • Parallax Occlusion Mapping
  • Subsurface Scattering control
  • Ambient Occlusion
  • Opacity and Masked Transparency with Dithered Temporal AA
  • Tessellation and Vertex Displacement

You can get more details and download the pack here.

ENVIRONMENT PROP MASTER MATERIALS FOR UE4
Save yourself endless time and technical hurdles in the material editor, with my pack of Prop Master Materials for UE4!

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