logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Generating Hair Strands From Single-View Input

Let’s check out a novel method that automatically generates 3D hair strands from a variety of single-view input.

Let’s check out a novel method that automatically generates 3D hair strands from a variety of single-view input. The approach was originally described in a paper “3D Hair Synthesis Using Volumetric Variational Autoencoders” by Shunsuke Saito, Liwen Hu, Chongyang Ma, Linjie Luo, and Hao Li. 

Instead of using a large collection of 3D hair models directly, the team proposed using a compact latent space of a volumetric variational autoencoder (VAE). This deep neural network, trained with volumetric orientation field representations of 3D hair models, is said to be able to synthesize new hairstyles from a compressed code.

Input image, volumetric representation with color-coded local orientations predicted by the method, the final synthesized hair strands rendered from two viewing points.

“To enable end-to-end 3D hair inference, we train an additional regression network to predict the codes in the VAE latent space from any input image. Strand-level hairstyles can then be generated from the predicted volumetric representation. Our fully automatic framework does not require any ad-hoc face fitting, intermediate classification and segmentation, or hairstyle database retrieval,” said the team.

The researchers state that their hair synthesis approach is significantly more robust than state-of-the-art data-driven hair modeling techniques. The storage requirements here are said to be minimal and you can produce a 3D hair model from an image in a second. The techniques also allows to produce models from highly stylized cartoon images, non-human subjects, and pictures taken from the back of a person.

Make sure to get more details and check out the full paper here

80 insectoid creature mega pack to create a variety of insects and alien creatures in the blink of an eye! Mandibles, horns, limbs, and all the little bits to bring your bugs to life! Just load the brushes, drag them into your scene and you're ready to go!

Error
(2000-0001)

Join discussion

Comments 0

    You might also like

    A Week After "Basically Announcing" Minecraft 2, Notch Basically Cancels It

    Instead, he and his team will focus on the previously-announced retro-style roguelike.

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.

    Breaking: Unity Suddenly Lays Off Numerous Developers With a 5 AM Email

    Apparently, the entire Unity Behavior team was cut, alongside many other employees.
    • 60+ Toon Brushes for Illustration
      by Mels Mneyan

      Error
      (2000-0001)
    • Desert Eagle MAG50
      by Abderrezek Bouhedda

      This game ready weapon will help you in your game or in your renders, just drag and drop it into your game engine. The weapon is modeled part by part including perfect UV Unwrapping and PBR Textures.

      Error
      (2000-0001)

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×