Go Behind the Scenes of ADAM
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Latest comments
by Juan Milanese
5 hours ago

Very Nice, Love the rocks man!

Awesome walkthrough, I really learnt a lot. It was great that Adrienne give links to other people tutorials too!

by stubs3d@gmail.com
7 hours ago

Anybody get that?

Go Behind the Scenes of ADAM
10 December, 2017
News

The Unity team has shared a behind-the-scenes video on how Oats Studios created the amazing lifelike CG humans in ADAM: The Mirror and ADAM: Episode 3. Rendering CG humans in realtime is about tons of challenges, so how did the Oats Studios team deal with them?

Instead of taking one human face and creating motion targets and putting bones in it and then driving the bones to deform the face … we have a single face of geometry per frame, so at 30 FPS or 40 FPS we’re bringing in that many new pieces of geometry… Nothing is deforming – it’s the true geometric capture, and that’s going to make it look more real.

Director Neill Blomkamp (District 9, Elysium, Chappie) 

You can with more details on the production process here

Source: YouTube

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