Go Behind the Scenes of ADAM
Subscribe:  iCal  |  Google Calendar
7, Mar — 12, Jun
San Francisco US   19, Mar — 24, Mar
San Francisco US   19, Mar — 21, Mar
Anaheim US   23, Mar — 26, Mar
San Jose US   26, Mar — 30, Mar
Latest comments

OMG! this is awesome!

by Poussasin
2 days ago

Thank you so much, now I am confident to say that I know how to bake.

by Poussasin
2 days ago

Very nice, thx for sharing!

Go Behind the Scenes of ADAM
10 December, 2017

The Unity team has shared a behind-the-scenes video on how Oats Studios created the amazing lifelike CG humans in ADAM: The Mirror and ADAM: Episode 3. Rendering CG humans in realtime is about tons of challenges, so how did the Oats Studios team deal with them?

Instead of taking one human face and creating motion targets and putting bones in it and then driving the bones to deform the face … we have a single face of geometry per frame, so at 30 FPS or 40 FPS we’re bringing in that many new pieces of geometry… Nothing is deforming – it’s the true geometric capture, and that’s going to make it look more real.

Director Neill Blomkamp (District 9, Elysium, Chappie) 

You can with more details on the production process here

Source: YouTube

Leave a Reply

Be the First to Comment!