Guide: Creating Cobblestone with Substance
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Latest comments
by Amy
2 hours ago

You need to make it clear that this is an interpretation of someone else’s character and credit them (Sam Reigel, from Critical Role).

by Amy
2 hours ago

As great as this is, it’s not actually “your character” so you should really credit Sam Reigel of Critical Role who created this character, and make it clear this is your interpretation of it, because you make it sound like it was all your idea.

by run 3
2 hours ago

Thanks for your post! It's been a long time since I read a good article and such a meaning! I hope you will continue to write articles like these for hobbyists! run 3

Guide: Creating Cobblestone with Substance
27 July, 2017
News

Leo Iezzi has a nice recording of him creating a cobblestone substance you could use for all kinds of projects. This speed video will show you all the steps, guiding you through the production process. 

Leo talked about the procedural approach focusing on Texturing. The artist mixed Substance Designer and Substance Painter bringing everything in a real-time engine called Marmoset Toolbag 3.

Final result in Toolbag:

If you want to learn more, go to the artist’s personal website

Source: Leo Iezzi

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