Have A Look At This 3D Character's Chest Anatomy Showcase
You can also explore the weight painting and get the animation file.
3D Artist Fuyumidori has been documenting the creation of a male VRChat avatar character, sharing the journey from modeling stages to the current rigging process. The latest update showcases refined shoulder weights and improved lat deformation, demonstrating some really clean and careful work.
Fuyumidori also mentioned they didn't use any support bones. For those interested in trying this kind of motion for their own characters, the artist has shared both the animation and a closer look at the weight painting:
This avatar is scheduled for release this month. Follow Fuyumidori on X/Twitter to see more WIPs and updates:
Looking for more great muscle anatomy work? Hella_Faith has some very detailed muscle systems designed for 3D models and VRChat avatars:
VRChat enthusiasts never stop surprising us. For example, earlier, we shared Vully's method of simulating liquid effects without shaders:
If you're creating avatars in Unity, you might be interested in KamiPita, a hair adjustment tool:
Nyanneco Position Mask is a handy Substance 3D Painter generator for quickly creating highlight masks, such as those for hair:
We have plenty of great VRChat content on our site, including resources, accessories, and inspiration, like this レイコ口's cyber skeleton:
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