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Houdini Tutorial Series: VEX Isn’t Scary

Grab a course to learn how to code using Houdini VEX.

VFX artist Moeen Sayed together with SideFX offers a new course on how to do coding using Houdini VEX. The tutorial series is perfect for beginners and covers all variables, if-statements, and functions. By the end of the course, you’ll know how to code in Houdini and have a basic knowledge of other coding languages.

Course details:

  • Basics: an overview of VEX, its functions and terminology, basic coding using the Attribute Wrangle node
  • Using the lessons learned during the basics part and working with conditionals to control the logical flow of the code
  • Working with functions, understanding what they are used for, learning geometry handles and global variables
  • Learning Channel Functions to create UI tools and exploring another global variable @Time
  • Studying different types of loops and how they work and creating a basic infection solver

Learn more details of the course on the SideFX website.

100% procedural material made in SD. The pack contains Strangler Fig Graph (sbs and sbsar), texture maps (Albedo, Normal, Roughness, AO, Height, Metal).

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