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Improve Your Substance 3D Painter Workflow With This 5-Minute Tutorial

Wes McDermott shared five useful tips on using Adobe's texturing application.

Technical Artist and Head of Worldwide Substance 3D Evangelism Wes McDermott has recently shared a new concise tutorial that will help you improve your Substance 3D Painter workflow and learn more about Adobe's renowned texturing software.

Covering five useful tips in five minutes, Wes talked about using Painter for UV packing, spoke about tweaking Samples Per Pixel, showed how you can get the most out of drag-and-drop textures, discussed using Blending Modes for channels, and shared a neat way to fix Normal Map artifacts. You can watch the full tutorial attached above or by visiting Wes' incredible YouTube channel.

And here are some of the author's earlier tutorials, you can check out more by clicking this link:

Creating a Paint Peeling Effect in Substance 3D Painter

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