Learn to Create Cinematic 3D Scenes Using 3ds Max & FStorm with This 6-Hour Course
The learning path covers construction, lighting, set dressing, populating the scene, and more.
If you are seeking to improve your skills in urban scene creation, take a look at a course dedicated to Cinematic Urban Environment Creation in 3ds Max & FStorm. It's a learning path for 3D Environment Artists and Generalists, ArchViz professionals, and Lighting and LookDev artists, featuring HD videos totaling over 6 hours, divided into 15 lessons, plus project files.
The course uses Autodesk 3ds Max 2026 and FStorm Render 2 and is beginner-friendly, with basic 3ds Max navigation required.
The lecturer, RoBot, is a VFX Producer, Lighting Specialist, and Senior 3D Artist, with over 29 years of professional CGI experience.
The course is divided into several chapters:
- Introduction, covering hardware and software setups and a roadmap;
- Lighting foundations, which include primary lighting direction, exposure, mood, and FStorm LightMix groups;
- FStorm materials, dedicated to advanced shader creation, surface response, reflection, roughness, and material layering;
- Assembling a cinematic urban scene, including construction, camera framing, set dressing, and prop placement;
- Section dedicated to LookDev, which covers a full-scene shading pass, wet street textures, atmosphere blending, and look polishing;
- Populating the scene with MoCap-animated people and more;
- Fine-tuning render settings, 4K camera output, and lighting.
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