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Master Hard-Surface Weapon Creation in Blender with This Course

Senior Weapon and Prop Artist Navid Valizadeh will walk you through the full asset pipeline, from hard-surface modeling to the final render.

If you are looking to enhance your prop creation skills, check out Mastering LEE-ENFIELD NO4 MK1 Game Ready Creation in Blender Course, a production-focused learning path featuring over 26 hours of video by Titanium Studio. 

The course covers creating a WWII-inspired sniper rifle from scratch to a polished final render. You'll build the model in Blender, create realistic materials and surface detail in Substance 3D Painter, and finish with a professional presentation in Marmoset Toolbag 5. The goal of the course is not just to teach you how to use the tools, but to help you understand the complete asset creation workflow.

Tutor Navid Valizadeh is a Senior Weapon and Prop Artist specializing in creating photorealistic assets.

You will build the asset in Blender using professional hard-surface modeling techniques, clean geometry, detailed components, and a structured modeling workflow. Then you'll proceed to texturing in Substance 3D Painter, creating realistic materials, surface variation, roughness, wear, and fine details.

The final step is presentation in Marmoset Toolbag 5 with professional lighting, materials, camera composition, and presentation techniques.

Read the details and join the course here.

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