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Megascans Maya Bridge Plugin
24 January, 2017
3D artist James Lucas has presented Megascans Maya Bridge, a plugin for Autodesk Maya that can allow you to quickly and easily set up shaders for your Megascans atlases and surfaces. It is getting ready for the release, so let’s look at the features.
Current support shaders
- Arnold’s aiStandard shader
- Renderman’s pxrSurface shader
- Blinn, Phong, Lambert
I’ll be integrating other free renderers such as mental ray before release, and commercial renderers will be supported upon request
Each renderer has additional options such as saving to Rendermans Preset Browser.
This will also be coming to 3ds Max, MODO and Unity! I’ve also been requested to look into C4D.
James Lucas
You will be able to download Megascans Maya Bridge here. In the meantime, make sure to check other projects by James like Boolean Toolkit for 3ds Max and Maya.
Source: James Lucas
Thanks for sharing and detailed production breakdown
i thought there wouldnt be anything better than akeytsu for creating easy animations. im happy if i am proven wrong.
Keith, I just wanted to stop by and say: Thank you.