Using the power of UE5, Nadir Khabibullin gave the item the "RTX ON" looks.
VFX Artist at RealtimeUK Nadir Khabibullin has unveiled a new project that completely redesigns one of Minecraft's most important items required to complete the game. Using Unreal Engine 5, Blender, and Substance 3D Designer, the artist has recreated the game's Eye of Ender, giving it a more realistic and less pixelated look. The UE5 version of the eye produced by Nadir boasts a high level of detail and features some awesome VFX, such as the floating particles, the iris glow, and more.
Additionally, the author has also presented a comprehensive breakdown of the project, explaining how the various maps were created, showing how the visual effects were set up, and sharing tons of material graphs. You can access the full breakdown by clicking this link.
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