Object Placement Tool for Unity
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Latest comments
by Jeff
2 hours ago

I just based my landscape material on this. I just wish I could exactly figure out what is going on with normals, ao and displacement here.

by Christopher Buller
4 hours ago

That was extremely helpful! Thank you!

Well, small/medium intuos pro is way cheaper that iPad Pro + pencil... just saying... And it works better with ZBrush...

Object Placement Tool for Unity
2 October, 2017

Object Placement Tool for Unity is a powerful editor that allows you to populate your scenes in a couple of clicks. The main feature here is said to be “Physics Placement Mode” that lets you use physics when placing your objects.  

Key features: 

  • Place objects on any surface by mouse click (or place only on selected object/layer); 
  • Physics Mode to drop objects onto each other and create big heaps of stuff; 
  • Randomize rotation and scale for created objects; 
  • Align to Surface feature to align created object’s up axis to the surface normal direction; 
  • Follow Path feature, place new object depending to previous object direction. Good for fence placing; 
  • Brush Mode to create objects by bunches; 
  • Group objects in the hierarchy or even combine meshes into a single mesh (works for meshes, that shares one material); 

Vitaly Okulov 

The pack doesn’t feature 3D content shown in the video. You can find more details on the tool here

Buy the tool for $10


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1 Comment on "Object Placement Tool for Unity"


Is there something like this for Unreal?