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Printing Hand Muscles With Geometry Nodes In Blender 5.2

More of Cartesian Caramel's robotic-style experiments with an organic feel.

Cartesian Caramel, who is always quick to experiment with the latest Blender features, has recently been exploring ways to visualize muscle fibers in setups that make them look as if they are growing or being printed.

The printer is, of course, purely a visual element and does not affect the actual process. Cartesian Caramel may eventually release the project on Gumroad for others to study, but for now, you can watch the livestreams where the node setups are explained, adjusted, and explored in real-time.

Blender 5.2 LTS has just launched, and Cartesian Caramel was not only among the artists who helped showcase its new features in the official overview, but had already been testing many of the updates through various setups. Here's a look at the Sample Sound Frequencies node and Geometry Nodes-powered physics:

If you're new to Geometry Nodes, Ryan King Art has a comprehensive beginner tutorial:

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