Our expert guides dependably work in a state of harmony with the necessities given to us, and this makes our task arrangement a perfect one. We provide best Online Assignment Help . Allassignmenthelp deals with all the contextual investigations and assignments relating to aces. https://www.allassignmenthelp.com/
Lovely work ! You mentioned "When lighting the scene, I used Light Functions to create the illusion of light passing through clouds, thus lighting the environment unevenly" do you think you could show what is the setup to get such a precise result ?(meaning highlight the area you want?)
Amazing art. I'm curious how the rocks manage to be such a natural part of the terrain! It really looks like they have been there for ages.
Check out a MiniMap system for Unity written in C# that can be used for all types of games. The system is very easy to implement and takes just a few steps to set up.
Here is a tutorial from Matt Parkin:
- One script does it all
- 2 Demos, 2 Skins
- Icons farther than the map radius can be hidden or can stick to the border of the map
- Different size and color for Icons that are farther than map radius (optional)
- Procedurally instantiate and destroy icons with GameObjects
- Full documentation
You can find more details on the pack here.