Check out a MiniMap system for Unity written in C# that can be used for all types of games.
Check out a MiniMap system for Unity written in C# that can be used for all types of games. The system is very easy to implement and takes just a few steps to set up.
Here is a tutorial from Matt Parkin:
Features:
- One script does it all
- 2 Demos, 2 Skins
- Icons farther than the map radius can be hidden or can stick to the border of the map
- Different size and color for Icons that are farther than map radius (optional)
- Procedurally instantiate and destroy icons with GameObjects
- Full documentation
You can find more details on the pack here.