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PS5 Pro's Improved PSSR Upscaler Features are Now Live in Several Games

The updated upscaling technology improves image reconstruction, motion stability, and visual clarity for PS5 Pro titles, allowing for better visuals without sacrificing performance.

“With the latest PSSR update, SILENT HILL f now delivers an even smoother gameplay experience than before. Fine details –  from swaying blades of grass to shadows cast across the ground –  are rendered with greater clarity, deepening immersion in the fog-shrouded Japan of the 1960s. 

Whether you’ve already played the game or are experiencing it for the first time, we invite you to enjoy finding the “beauty in terror” with the newly evolved PS5 Pro.”

– SILENT HILL f Production Team / Konami Digital Entertainment

Sony has announced that an upgraded version of its PlayStation Spectral Super Resolution (PSSR) technology is rolling out to multiple high-profile games on PS5 Pro, including already released titles like Silent Hill f, Monster Hunter Wilds, Final Fantasy VII Rebirth, and the forthcoming Crimson Desert. 

The update arrives as part of a new PS5 system software release and is designed to enhance image clarity, stability, and overall visual fidelity across supported titles.

One of the biggest boosts this technology gives games on PS5 Pro is that, thanks to the upscaling, you can functionally play a game at higher visual fidelity but still achieve higher framerates.

Final Fantasy VII Rebirth with Improved PSSR on PS5 Pro

"Compared to the original PSSR, fine details such as character’s hair are naturally restored, and the image processing is more stable due to less flickering and afterimage feeling. Overall, we feel it allows us to create a more immersive gameplay experience with improved graphical quality and stability."

– Naoki Hamaguchi, Director of Final Fantasy VII Rebirth / Square Enix

PSSR is Sony’s machine-learning-based upscaling system from the Project Amethyst partnership with AMD that analyzes each frame at the pixel level and reconstructs higher-resolution output without significantly impacting performance. This new upgraded version (often referred to as PSSR 2 online) further refines the neural network responsible for the reconstruction process, allowing developers to deliver sharper visuals, more stable motion, and improved detail in complex scenes.

According to Sony, the rollout begins in phases starting today, March 16, with multiple studios already confirming support for the enhanced technology. Additional projects, including Cyberpunk 2077, are expected to follow in future updates.

Dragon Age: The Veilguard with Improved PSSR on PS5 Pro

“We’re happy to share that Dragon Age: The Veilguard now supports the new PSSR on PS5 Pro, further enhancing the visual experience for our players.

With the new PSSR, we’re delivering a meaningful improvement in image quality while still maintaining stable framerates in Fidelity and Performance modes. Your adventures in Thedas will now feel smoother and more visually refined.”

– Maciej Kurowski, BioWare Studio Technical Director

PSSR functions similarly to technologies like DLSS or FSR, upscaling a lower internal rendering resolution into a higher output resolution while preserving performance. The system analyzes each frame and reconstructs detail through machine-learning models trained to restore edges, textures, and fine geometry that would normally be lost in traditional upscaling.

The upgraded version improves how the algorithm reconstructs small visual elements and stabilizes motion between frames, which helps reduce flickering, ghosting, and other artifacts sometimes associated with early machine-learning upscalers. Sony says the new implementation offers more precise image reconstruction and improved stability when rendering fast-moving scenes or detailed environments.

Interestingly, the update also introduces an optional system-level setting that allows players to enable enhanced PSSR image quality across games that already support the technology, even if they haven’t received a dedicated patch. Results may vary by title, but the feature provides developers and players with additional flexibility when balancing performance and visual fidelity.

The list of games adopting the upgraded PSSR continues to expand as studios begin integrating the improved upscaler into their pipelines. Several major upcoming releases are already confirmed to take advantage of the technology, including Crimson Desert, which uses PSSR to deliver upscaled 4K output at 60fps in its performance mode on PS5 Pro while maintaining advanced features like ray tracing.

For developers, the upgraded PSSR represents an evolving toolset for balancing performance targets with increasingly ambitious visual fidelity. As modern console games push heavier ray tracing workloads, larger open worlds, and higher asset complexity, upscaling solutions like PSSR can help maintain stable frame rates while still delivering high-resolution output.

Alan Wake 2 with Improved PSSR on PS5 Pro

"The upgraded PSSR improves image upscaling quality and stability. The improvements allow efficient stochastic sampling without sacrificing image stability. The new PSSR responds quickly to visibility changes in games, keeping motion clear while improving temporal stability. 

Control and, especially, Alan Wake 2 benefit from these improvements on the Pro, resulting in better, more stable image quality."

– Tatu Aalto, Graphics Technical Director, Remedy Entertainment

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