Raising the Bar for Realistic Portraits
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For those bashing EA..... Any old-schooler will tell ya, EA is not some great company. Yeah, they've released some great games, but the bottom line is they're the fabled 'corporate giant' out to make money and eliminate competitors. Been that way since the early 80's. Another victim of EA you might have heard of, the Wing Commander series (Privateer as well). If they can't rush out better games than you, they'll buy you out and kill your franchise.

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Raising the Bar for Realistic Portraits
14 June, 2018
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Ian Spriggs continues to amaze us with his stunning realistic portraits. The artist has recently presented his ‘Portrait of Cassidy’ and it is mind-blowing once again. 

The character here is based on his old friend’s daughter. Just check out those little details! Ian used Maya and Mudbox to model and texture the scene. Please note that no scans were used.

The hair this time was done in XGen, and then the whole thing was rendered with V-Ray.

I am pleased to present my latest portrait, a commission from a good friend of his daughter Cassidy. 
It was exciting to see that this piece was used for the cover of 3D World Magazine. 
It was modeled and textured in Maya and Mudbox, no scans were used, the hair is my first attempt at XGen, it was rendered with V-Ray and some small touch-ups done in Photoshop.

Ian Spriggs 

If you want to learn a little bit more about his techniques, make sure to read his interview with 80.lv.

Source: ArtStation
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2 Comments on "Raising the Bar for Realistic Portraits"

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Szekely Lorant
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Szekely Lorant

I saw many of Ian’s 3D portraits on artstation but this is the best so far 🙂

Szekely Lorant
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Szekely Lorant

Astonishing work! Almost incredible it’s CGI

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