RDSystem: Using CustomRenderTexture in Unity
Subscribe:  iCal  |  Google Calendar
20, Jan — 16, Mar
Leipzig DE   15, Feb — 18, Feb
21, Feb — 23, Feb
Barcelona ES   25, Feb — 1, Mar
Dubai AE   5, Mar — 7, Mar
Latest comments
by Mandy Rozana
9 hours ago

Read online Punjab News in Punjabi. We cover all kind of topics such as sports, politics, Bollywood, Pollywood and soon. Visit once for breaking news. https://www.rozanaspokesman.com/epaper

Very impressive article Jake! You are very talented.

by Weston Mitchell⛏️🐭
20 hours ago

nice article! i love seeing the breakdowns.

RDSystem: Using CustomRenderTexture in Unity
18 May, 2017

Keijiro Takahashi presented RDSystem, a custom texture that generates organic animation with a reaction-diffusion system. The project demonstrates how you can use CustomRenderTexture (CustomTexture), one of the new features of Unity 2017.1.

The artist was inspired be these two videos:

Reaction-Diffusion by Nobutaka Kitahara

DIFFUSION by Kouhei Nakama

Unity 2017.1 is still in beta stage, so the specification could be changed in the final release version. You can get all the project files for free here.

Source: GitHub

Leave a Reply

Be the First to Comment!