logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Real-Time Mocap with iPhone, UE4 & IKINEMA

Kite & Lightning, a cinematic VR company, has shared a real-time motion capture test set up with the help of Unreal, IKINEMA, Xsens, and iPhone X.

Kite & Lightning, a cinematic VR company, has shared a real-time motion capture test set up with the help of Unreal, IKINEMA, Xsens, and iPhone X. The thing is that the whole thing looks like something set up beforehand. Check out the video and join the team to learn more at this year’s SIGGRAPH. 

We’ve gone REALTIME! By adding a few new amazing ingredients to the mix… Unreal Engine and IKINEMA LiveAction!

It’s crazy how this setup, which is capturing and rendering in realtime looks damn close to my previous tests rendered in Vray! Hat’s off to Epic & collaborators for letting all of us pillage their Digital Human scene (a ton of bleeding edge work on their part), which still freaks me out to light and render at this level in real-time! It’s kind of a lifelong dream come true.

More hats off to Joezak Steel (aka Joe & Zak) at Epic for helping me with the ARKit facial capture stuff!

I’m over the moon how cool this setup has become and excited to show off more of the details live at Siggraph RealtimeLive in August!

Kite & Lightning 

Make sure to discuss in the comments below. 

500+ Gradient maps to improve your workflow!

Error
(2000-0001)

Join discussion

Comments 0

    You might also like

    A Week After "Basically Announcing" Minecraft 2, Notch Basically Cancels It

    Instead, he and his team will focus on the previously-announced retro-style roguelike.

    Discord Gets Sued Over Alleged Anti-Consumer Practices

    The plaintiffs claim the platform has intentionally made it overly difficult to cancel subscriptions.

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.
    • Ornament Brushes/Alphas - Vol.2
      by Jonas Ronnegard

      An Ornament alpha/brush set for ZBrush, Substance Painter, Quixel DDO and NDO etc. 55 brushes and height/alpha maps, all 2048x2048 16bit in Tiff, Jpeg, PSD, Photoshop ABR brushes, as well as ZBrush Brushes.

      Error
      (2000-0001)
    • 300+ Hard Surface Alphas
      by Mels Mneyan

      Error
      (2000-0001)

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×