Realistic Greece-Inspired 3D Environment Set Up in UE5
All of the scene's assets were made from scratch using 3ds Max, Substance 3D software, SpeedTree, and photogrammetry data.
Ready to grow your game’s revenue?
Talk to usAll of the scene's assets were made from scratch using 3ds Max, Substance 3D software, SpeedTree, and photogrammetry data.
We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more