Realistic Greece-Inspired 3D Environment Set Up in UE5
All of the scene's assets were made from scratch using 3ds Max, Substance 3D software, SpeedTree, and photogrammetry data.
Built for the Game & Digital Art Industry
Get Our Media KitAll of the scene's assets were made from scratch using 3ds Max, Substance 3D software, SpeedTree, and photogrammetry data.