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Rusty Hazelden Launches The Art of V-Ray Vol. 1

Rusty Hazelden has shared an in-depth 4-part V-Ray tutorial series on YouTube which is a great practical guide to mastering the V-Ray renderer in Autodesk Maya.

You will learn about the power of V-Ray through a series of in-depth Maya tutorials that focus on rendering a TV commercial featuring colorful splashes of paint. The artist broke down a series of shots in a television commercial and revealed the techniques used to render colorful splashes of paint using V-Ray for Maya.

Please note that the fluid simulations were created in Maya using the Phoenix FD plug-in and saved as Alembic cache files. Rusty discussed the V-Ray frame buffer and the V-Ray render settings, adjusting lights and materials in real-time using the V-Ray IPR renderer, and a comparison of progressive and bucket rendering modes.

You will find out whether you should render your next V-Ray project on the GPU or CPU, learn a wide range of lighting techniques that can be used to create a dramatic studio environment, discover how to enhance the realism of a shot by enabling motion blur with the V-Ray Physical Camera, and more.

Don’t forget to discuss the series in the comments.

Winter Environment is a Unity package ready to be used with Unity Engine. Contains additional shaders with which you can adjust the snow amount on trees, grass and props.

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