3d artist Hugo Carreiro Beyer showed how he uses Substance Designer to craft great looking stylized materials for video games.
We’ve had the pleasure of talking with Hugo Carreiro Beyer about the workflow, which allows building great looking materials for video games.
Hi! My full name is Hugo Carreiro Beyer, I come from Curitiba, Brazil. I love hobbies like shoot and aim, playing RTS games and listening to music. I worked on a big number of games, mostly contract work. The list is big so i’ll leave you a link. Recently I came to work for Sparkypants Studios creating the Dropzone game. I think the most interesting projects I worked on were The Order 1886 and Dropzone. Two completely different artistic styles and gameplay, but learned a lot from both.