Stylized Water Shader for Unity
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Latest comments
by diegographics@outlook.com
17 hours ago

Wow, that's great. Have to try this out!

Wow beautiful environment. Very thorough and detailed. But I think there are a few images that are not showing up (error?). Is that just me? Interested in seeing those other pictures...

by Admin
2 days ago

Jack. First of all, I want to apologize for offending you. We published this just to show how the tech could be used. We don't actually care about the message. But you do bring up a viable point, that for some people - this might be an issue, so I take this post down.

Stylized Water Shader for Unity
10 April, 2018
News

Check out a stylized water shader by Jonathan van Immerzeel inspired by Zelda: The Windwaker. The thing can be easily set up with the help of a number of parameters. The set brings automatically packed texture maps, so this package is customizable and lightweight. The latest version also brings faster GPU-based texture generation.

Features:

  • Custom inspector, for ease of use 
  • Intersection effect with other objects 
  • Real-time planar reflections (Desktop only)
  • 7 types of normal/refraction maps 
  • 7 built-in intersection textures 
  • 4 built-in wave heightmaps 
  • Ability to add custom textures for waves and intersection 
  • Depth color 
  • Refraction 
  • Wave animation 
  • World-space or UV-based tiling 

Contents:

  • Demo scene
  • Desktop shader
  • Advanced mobile shader
  • Basic mobile shader

The pack was used for the creation of The TrailShotgun Farmers, and Re:Legend. You can get more details here

Get the pack for $10

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