Por favor não parem, trabalho perfeito, nostálgico, me lembra da minha infância com os meus amigos jogando o HL1 e se divertindo. Com essa engine o jogo ficou muito lindo, eu sei que não é fácil fazer este jogo do zero mas eu pagaria qualquer valor caso este jogo esteja a venda no steam, não importa quanto tempo demore.
Can I buy this trees like somewhere?
hi , i eanted to make your handgun in blender and i fell short on the top curved surface , how do you make that
What does it take to turn an initial head scan into a nice-looking render? James Busby from Ten24 shared a time-lapse video, explaining how straightforward it is to combine and use multiple scans from different sessions. The artist went over the full process and showed all the necessary tools.
Hey guys. This is a project I’ve been working on for the last week or so. I wanted to show firstly that a noisy scan isn’t the end of the world and secondly how straightforward it is to combine multiple scans from different sessions. The head scan was done as part of a big shoot we did about a year and a half ago, the jacket was captured a few weeks later on a different model and the hat I scanned in our studio using a single camera. I retopologised the head using a base mesh and the excellent Wrap 3. Everything was cleaned up using Zbrush, Body paint and Photoshop and rendered in Modo 10 using the default render engine.
And here are some WIP shots and final renders for you to check out: