Tips and Tricks on Real-Time Hair

A character artist Shin JeongHo has shared a set of tips and tricks on working with real-time hair in 3ds Max and ZBrush.
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Comments 2
- Copony Constantin
It is interesting althoug it is missing a bit to much detail.. as a sarting point okay and realy awesome work by the way. Yet I feel like a little more indepth wouldnt hurt =)
0Copony Constantin
·7 years ago· - Sandra
It is like with the most articles here: a promotion web-space for the artist. It shows a few impressive images and an indicative title "tips & tricks!". At the end there are no tips and tricks: just showing what we all know. Honestly, this is a knowlede from before 15 years: as i was working as apprantice in a game studio this was the "A,B,C" of 3d practising.
If you cant do this here by default (technically, not aesthetically), you have no business being in the game market.-1Sandra
·7 years ago·
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