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Tips and Tricks on Real-Time Hair

A character artist Shin JeongHo has shared a set of tips and tricks on working with real-time hair in 3ds Max and ZBrush.

A character artist Shin JeongHo has shared a set of tips and tricks on working with real-time hair in 3ds Max and ZBrush. This is not a step-by-step guide, but it’s still a nice starting point that will give some basic ideas. 

First of all, here are the final renders from the artist:

1 of 2

And here are the tips:

The tutorial was originally published on ArtStation

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  • Copony Constantin
    7 years ago
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  • Sandra
    7 years ago
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