Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
Kevin Leroy shared a new video guide that explains the creation of an Aurora Borealis effect in Unity from scratch with the help of Shader Forge. Lack VFX experience? This tutorial could be a perfect starting point for you.
I know it’s a pretty long video, but I’m trying to explain everything from scratch, for people with little to no experience in Unity/Maya/Photoshop. I’ll definitely try to make shorter videos later on.
You can download the scene from the guide here.