The tools help generate ivy, shrub, cloth, and trains.
SideFX released four new tutorials on how to make tools from Project Titan – a fantastic in-house tech demo designed to test Houdini's procedural workflows while creating a 3D environment that leverages the latest technologies in Unreal Engine 5.
This time, Simon Verstraete will guide you through the process of creating ivy, shrub, cloth, and trains tools. Each tool is covered in several parts.
The tutorials are meant for intermediate-level users and are made in Houdini 19 and Unreal Engine 5, which recently got its first stable release.
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