Tutorial: Medieval House with Substance & Blender
Subscribe:  iCal  |  Google Calendar
Milwaukee US   17, Jun — 22, Jun
New York US   17, Jun — 20, Jun
St. Petersburg RU   19, Jun — 21, Jun
TBA BR   22, Jun — 24, Jun
Amsterdam NL   25, Jun — 28, Jun
Latest comments

give me some names. Who's doing great environment work with Unity these days? I'd be happy to interview anyone who's showing some cool stuff!

guys post some article with unity most of your post are based on UE4

This has come a long way since I last saw it, great job on the final version!

Tutorial: Medieval House with Substance & Blender
24 September, 2018

Pietro Chiovaro has recently shared his first guide that focuses on creating a nice medieval house with the help of Blender 2.79 and Substance Painter. The 15-minute video is not a step-by-step tutorial, but rather a set of tricks that can help you figure out the general workflow.

“Since I received many different requests I decided to show you my full process for the creation of a building like that. If you have any advice and tips to improve this type of videos, I will be really pleased to receive your feedback,” said the artist. 

You can find the artist’s portfolio here

Take some time, start with a basic shape and get your own render really quickly. Don’t forget to leave comments and share your 3D works with us. 

Leave a Reply

Related articles
Character Art Program
Environment Art Program