Tutorial: Medieval House with Substance & Blender
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Latest comments
by Delip Huges
3 hours ago

There are AwesomeBump that is written in QT and do not require .NET Framework and has code open.

by Sergey
5 hours ago

Интересно, не понятно зачем, но круто. Я бы хотел поучаствовать в проекте

by sammi_e@mail.ru
9 hours ago

Already have ndo, b2m, knald, and others.. Why another one?

Tutorial: Medieval House with Substance & Blender
24 September, 2018

Pietro Chiovaro has recently shared his first guide that focuses on creating a nice medieval house with the help of Blender 2.79 and Substance Painter. The 15-minute video is not a step-by-step tutorial, but rather a set of tricks that can help you figure out the general workflow.

“Since I received many different requests I decided to show you my full process for the creation of a building like that. If you have any advice and tips to improve this type of videos, I will be really pleased to receive your feedback,” said the artist. 

You can find the artist’s portfolio here

Take some time, start with a basic shape and get your own render really quickly. Don’t forget to leave comments and share your 3D works with us. 

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