In case you need a simple and fast method to incorporate interactive water into your video games or 3D environments, this detailed tutorial could be of great assistance to you. Shared by Josué "Dervish" Ortigoza, a Technical Artist and Game Developer known for creating incredible shaders, the guide thoroughly explains how to set up stylized water that can interact with a solid object using Unity's Shader Graph and C#. You can check out the full tutorial attached above or by visiting the author's YouTube page. Please note that the video is in Spanish but has English captions available.
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