Seven months later, the team has finally launched the long-awaited continuation of the course, created in collaboration with 3D Character Artist Otas Tumelies, that covers the retopology, texturing, and rendering stages of the AAA character art workflow.
Featuring 90+ hours of educational content, the new series of tutorials continues the previously mentioned first part, walking you explaining the retopology process, UV unwrapping, texture baking, texturing, hair card generation, placement, posing, and rendering in 3ds Max, Blender, Substance 3D Painter, and Marmoset Toolbag.