Tutorial: Underwater Explosion in 3ds Max & Phoenix FD
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Found it here: https://exoside.com/quadremesher/, just in case anyone else is looking for it.

The link at the end is pointing back to the article. Couldn't find the Quad Remesher and I would really love to test it.

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Tutorial: Underwater Explosion in 3ds Max & Phoenix FD
30 January, 2019
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Jesse Pitela has recently shared a guide to setting up an underwater explosion using 3DS Max and Phoenix FD. Let’s watch it.

“This Phoenix FD for 3Ds Max VFX tutorial shows you how to set up an omni-directional smoke explosion and mesh the smoke simulation to make it look like bubbles under water. This technique can be used for a variety of interesting effects,” states the description.

You can find all episodes of the Phoenix FD Smoke & Fire Tutorial Series here. Make sure to discuss the guide in the comments below.

The goal of the ClearCut courses is to teach you a solid workflow that is used in the AAA game industry. The first episode covers the process of creating an AAA fire hydrant from start to finish.

Check the full description

Contact Emiel Sleegers

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