Tutorial: Write Volume Slices to Texture for UE4

A thorough video guide by Mike Lyndon.

Mike Lyndon shared a video guide that will show you how to use the Volume Texture ROP to write out a texture that can be used with Ryan Brucks’ volume plugin in UE4.

What is more, you can watch Epic’s live stream that demonstrates the plugin in action below:

You can download the plugin from the Epic Forum.

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Comments 2

  • Anonymous user

    Hi Mike, Thank you so much for this tutorial. I  have a project I m working on that involves volumes in unreal. Can you please guide me on this or tell me where to start on
    1-Coloring these volumes inside of unreal? are they colored using another volume field or do they take a color map of some sort?
    2-Can these volumes be animated in any way? and not just a cloud that disappears but like a continous loop animation of some sort?

    thank you

    0

    Anonymous user

    ·2 years ago·
  • Tyler

    Has anyone found a way to get the jumpflood to work with this application so we can use skeletal meshes in the pluggin.

    0

    Tyler

    ·5 years ago·

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