Tutorial: Write Volume Slices to Texture for UE4
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If it easy to get Substance working with your Rome Fantasy packs after the changes to Substance? Do we still need to read instructions to get PostProcessing set up? Any other issues with installing your packs on Unity?

by Imarhiagbe Jeffry
11 hours ago

this will be just perfect for my scene


Tutorial: Write Volume Slices to Texture for UE4
12 July, 2017
Mike Lyndon shared a video guide that will show you how to use the Volume Texture ROP to write out a texture that can be used with Ryan Brucks’ volume plugin in UE4.

What is more, you can watch Epic’s live stream that demonstrates the plugin in action below:

You can download the plugin from the Epic Forum.

Source: SideFX

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1 Comment on "Tutorial: Write Volume Slices to Texture for UE4"


Has anyone found a way to get the jumpflood to work with this application so we can use skeletal meshes in the pluggin.