Tutorials: Creating Fluids Inside 3ds Max
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by Koenker-Master
10 hours ago

What a shame EA! Fuck off, i go to steam :-)

by serkan_buldan@yahoo.com
13 hours ago

Since you are open to discussion and critics i would suggest you to use less aggressive language when you are on the internet. I would try something like, "Hey Cem, this is great material and thanks for the article. As far as i know from 80lvl Facebook group you can improve the performance or you may consider dropping the price. Keep up the good job." It doesn't have to be the same words but this kind of attitude would lead to a softer conversation because your intention will be clear.

by cemtezcan@gmail.com
14 hours ago

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Tutorials: Creating Fluids Inside 3ds Max
17 January, 2018
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Autodesk team shared a 4-part video tutorial to working with fluids inside 3ds Max.

In part 1, we cover the basic workflow for creating and rendering a fluid.

In part 2, we look at how to animate a fluid emitter to pour chocolate onto a strawberry.

In part 3, we look at how to create container emitters and how to render basic foam.

In part 4, we cover how to render foam in different ways: (1) as a surface; (2) as a volume. We also look at how to refine the simulation for a high-resolution render.

Make sure to follow Autodesk 3ds Max Learning Channel on YouTube.

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