What a shame EA! Fuck off, i go to steam :-)
Since you are open to discussion and critics i would suggest you to use less aggressive language when you are on the internet. I would try something like, "Hey Cem, this is great material and thanks for the article. As far as i know from 80lvl Facebook group you can improve the performance or you may consider dropping the price. Keep up the good job." It doesn't have to be the same words but this kind of attitude would lead to a softer conversation because your intention will be clear.
@firstname.lastname@example.org Is there any link or video for the cheaper solutions that you mentioned before? Please share them. I haven't seen any cheaper, faster, HD, loopable and adjustable "normal map" flipbook video that you said in your first post. I would be happy to compare the results in realism.
Autodesk team shared a 4-part video tutorial to working with fluids inside 3ds Max.
In part 1, we cover the basic workflow for creating and rendering a fluid.
In part 2, we look at how to animate a fluid emitter to pour chocolate onto a strawberry.
In part 3, we look at how to create container emitters and how to render basic foam.
In part 4, we cover how to render foam in different ways: (1) as a surface; (2) as a volume. We also look at how to refine the simulation for a high-resolution render.
Make sure to follow Autodesk 3ds Max Learning Channel on YouTube.