Polina Filyanina
Editor
Winter 2018 CGMA STUDENT GALLERY
The Winter 2018 CGMA Student Gallery is ready for everyone to see!
Polina Filyanina
Mar 30, 2018
Add bookmark
Films Games and Education with Jerad Marantz
In this interview with Jerad Marantz, we touch on some of the questions relating to working in film, games, and education.
Polina Filyanina
Mar 02, 2018
Add bookmark
How to Build a Look For the Game
Ramon Schauer showed how photogrammetry and clever materials helped him to build an amazing scene from a non-existing game.
Polina Filyanina
Feb 27, 2018
Add bookmark
Making Attack VFX with Butterflies
Parag Ponkshe did a beautiful breakdown of his complex VFX, which he created for the Riot Creative Contest 2017.
Polina Filyanina
Feb 21, 2018
Add bookmark
Battlebit: Interview with the Developers
Igor Vagun talked with the developers behind BATTLE BIT about the development process of Low-Poly Tactical Shooter with Hardcore elements.
Polina Filyanina
Feb 19, 2018
Add bookmark
Tutorial: Modeling and Texturing Vehicles
Martin Ostrolucký and Rudolf Herstek shared a tutorial to creating a model of the iconic World War Two “Willys” Jeep.
Polina Filyanina
Feb 15, 2018
Add bookmark
Creating Monsters for Games
Jason Martin shared some advice for character artists, who want to build some amazing 3d sculptures!
Polina Filyanina
Feb 14, 2018
Add bookmark
Fantastic Contraption: Browser to Virtual Reality
We talked to Lindsay Jurgensen of Radial Games about moving this physically-based game from browser to VR.
Polina Filyanina
Feb 14, 2018
Add bookmark
Recreating Old School Contra With Modern Tech
We’ve talked with a small group of developers, who tried to build their own homage to the famous Contra series in Unreal Engine 4.
Polina Filyanina
Feb 02, 2018
Add bookmark