Unity Blocks SpatialOS
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More of these please! I need some good beginner tutorial!

by Berti Hien
2 hours ago

ahahahah Luke hahaha comment of the day !

by Luke
7 hours ago

But can it run Crysis?

Unity Blocks SpatialOS
10 January, 2019
News

“All existing SpatialOS and Unity games, including production games and in-development games of all developers, are now in breach of Unity’s license terms,” Improbable pointed out. The new terms of service “specifically disallow services like Improbable’s” to work with Unity.

Improbable states that this development arose from an “open commercial negotiation” and the goal here was to find new ways for the two companies to work together.

“Overnight, this is an action by Unity that has immediately done harm to projects across the industry, including those of extremely vulnerable or small scale developers, and damaged major projects in development over many years,” Improbable added.

“Games that have been funded based on the promise of SpatialOS to deliver next-generation multiplayer are now endangered due to their choice of front-end engine. Live games are now in legal limbo.”

Improbable thinks that a reversal of the change is the ideal solution, but for now, the team has established an emergency fund to help its partners financially.

You can learn more here.

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5 Comments on "Unity Blocks SpatialOS"

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nope
Guest
nope

fake news, nothing changed. it was clarified to stop people letting unity develop tech that companies rebrand and sell back to unity users as a service. they were told prior, told again and continued to ignore. no shit, let unity develop ECS and then profit off their work. no chance mates. now epic step in to try to claw users back to unity with a false narrative, shame on you tim!

nope
Guest
nope

*unreal

nope
Guest
nope

improbable will no doubt use their considerable resources to write their own but their partnering with epic to try and slander unity with this stuff is atrocious. obviously unity do not want people repackaging the engine as a separate product, running unity tech without license to do so. no shit. they could have worked out a deal with unity but they chose to ignore unity’s communications so that they could then make this play. shady dudes.

Andrea Leganza
Guest
Andrea Leganza
Kelvin Rosa
Guest
Kelvin Rosa

This is a sad news, i am in love with spatialOs, a big new tech… but luckly i was learning unreal engine in the past months, and i can keep using, the hard part is migrate my project… lets go!!

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